We are so lucky to have laptops and iPads available for each class. Our computing journey is going from strength to strength. The well-planned sequence of learning ensures the progression of key skills.
Our young Digital Leaders also help to promote computing across the curriculum.
Curriculum – 2 year cycle INTENT
Cycle 1 | Computing content NC | Cycle 2 | Computing content NC |
Hedgehogs | Reception 2create a story (BC), busy bodies (BC), boats ahoy (BC), summer fun (BC) Year 1 pictograms (PM), animated stories (PM), coding (PM), | Hedgehogs | Cycle 2 to be reviewed and edited in summer 2023 for all classes Minimash, 2design and make, 2Beat, 2paint a picture, 2create a story, introduction to tech at home |
Otters | Year 3 curriculum Coding (PM), online photographs (TC) Stop motion animation (TC), programming (TC) Branching simulations (TC), creating music (TC) | Otters | Year 4 curriculum Online safety (PM), animation (PM) Spreadsheets (PM), writing for different audiences (PM) Hardware investigators, coding (PM) |
Badgers | Year 5 curriculum Coding (PM), concept maps (PM), Spreadsheets, programming (TC) 3D modelling (PM), website design (TC) | Badgers | Year 6 curriculum Coding (PM), online safety (PM) Spreadsheets (PM), text adventurers blogging |
TC = teach computing PM = purple mash BC = barefoot computing
EYFS – Development Matters*
3-4
PSED - Remember rules without an adult needing to remind them
PD - match their developing physical skills to tasks and activities within the setting
UtW - explore how things work
Reception
PSED - show resilience and perseverance in the face of a challenge
PD - develop their small motor skills so that they can use a range of tools competently, safely and confidently
EAaD - explore, use and refine a variety of artistic effects to express their ideas and feelings
Computing Cultural Capital
Our computing curriculum exposes all pupils to experiences they otherwise would not have had.
As part of our Computing Curriculum, we use a comprehensive scheme of work to teach aspects of Online Safety explicitly throughout the year. Project Evolve is an online based scheme of work which is constantly 'evolving' to ensure the online safety messages that children and young people are being taught are delivered in a way that is more appropriate; more meaningful; that encourages reflection; that generates positive outcomes and are updating regularly to reflect the changing world.
Online Safety content is separated into eight strands which are taught throughout the year covering everything from online relationships to copyright and ownership.